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  1. MALBRED

    photoshop cs4

    а чем она так лучше чем цс3?
  2. MALBRED

    VJ ЭТО!!!!!!!!!!!!!

    ну типо видео ведущий... ппц бред/))
  3. MALBRED

    Irc канал белорусских ви-джеев

    да , "белоруские виджеи настолько суровы ,что доплачивают организатарам за виджеинг на мероприятиях ..." :D :D
  4. MALBRED

    16.01.2009 - United Colors: Great Opening @ 16 ТОНН

    Лена в промо? ))))
  5. MALBRED

    16.01.2009 - United Colors: Great Opening @ 16 ТОНН

    [Провансал'] ??? как это??
  6. MALBRED

    Продам DVD Recorder SONY

    нет пока не продал.
  7. MALBRED

    Энди Уорхолл в Москве

    а есть видеозаписи или чтото такое?
  8. E-On Software Vue 7 xStream (X86/X64) Proxy geometry is dynamically created by Vue 7 xStream inside the host application so that you can use your application's standard manipulators to move, rotate or resize each element of the Vue environment individually. You can use all standard tools of your application (such as alignment, scripting or even add fur to Vue elements), and you can make Vue elements interract dynamically with native objects (e.g. collision detection, etc). Click to follow link Animation of Vue items can be done either through Vue (e.g. for wind effects), or using the host application's animation tools. Both types of animation are naturally combined seamlessly. Vue 7 xStream for 3ds Max and Cinema4D will even let you paint EcoSystems interactively (on Vue objects or on native objects), directly through the host application's viewports*. Full Support of All Vue Elements Click to follow link You can create Vue environments directly in the host application, or you can load ready-made environments that were designed on a stand-alone version of Vue (Vue 7 Infinite, or Vue 7 xStream running in stand-alone mode - xStream can run either as a plug-in or as a stand-alone application). All components of the Vue environments are supported by Vue 7 xStream, including complete EcoSystems, all types of atmospheres, cameras, lighting, all plants, all terrain types and all procedural materials. Animated scenes are also supported, including wind animations for plants and EcoSystems, atmosphere and cloud animations, and all animated materials. All imported meshes included in the Vue scene will be loaded as well. Lights are automatically converted into their Maya/Max/LightWave/Cinema/XSI counterparts, and the atmosphere is converted into a special environment shader. Integrated Rendering Compatibility A single license of Vue 7 xStream can now be used with all compatible applications and renderers installed on your system, without requiring the purchase of any Extra Renderer licenses (unlike what as was the case with Vue 6 xStream). * Vue 7 xStream for Maya works with both MentalRay and Maya software renderer. * Vue 7 xStream for Max and XSI works with MentalRay. * Vue 7 xStream for LightWave and Cinema4D works with the native renderer. The render process Max car rendered in a Vue environment Upon rendering, xStream kicks-in its own render engine, which works in parallel to the native renderer. This assures that the Vue elements will look exactly as if they were rendered inside Vue, and also helps speeding up the rendering of polygon-heavy elements such as terrains and EcoSystems. However, this is a completely transparent process. There is no need to deal with the xStream renderer. Parameters such as render resolution and anti-aliasing quality need only to be set for the native renderer. If necessary, you can override these settings easily. Maya sphere in Vue environment Why two renderers? E-On Software Vue 7 xStream (X86/X64) Wouldn't it be more simple to convert Vue environments to polygons and have the native renderer render everything? Unfortunately, this is not possible: # Vue environments easily comprise billions of polygons. None of the native renderers would be able to handle this level of complexity. # The Vue renderer features unique technologies specifically designed to improve the render quality of natural elements (procedural rendering, advanced shading algorithms, etc). These technologies are simply not available in other renderers. Integration with MentalRay Vue 7 xStream is compatible with MentalRay for Max, Maya and XSI. This compatibility extends to specific technologies, such as mr Sun&Sky, Photometric Lights or Distributed Bucket Rendering. Vue 7 xStream will automatically adjust it's settings to match the effects of these features, whenever they are used. Rendering flexibility Vue 7 xStream lets you easily disable the rendering of the Vue sky and/or atmospheric effects (e.g. when using mr Sun&Sky). You can even disable the rendering of Vue content altogether, for instance if you want to perform tests on the host-application-part of the scene. If the entire Vue content is disabled from render, the Vue xStream plug-in won't be loaded altogether. Vue atmospheric effects can be rendered alongside other volumetric plug-ins running in the host application (contingent upon the implementation of the plug-in). For instance, rendering alongside LightWave HyperVoxels or Maya Fluids is possible. G-buffer and Multi-Pass Rendering Vue 7 xStream offers powerful g-buffer and multi-pass rendering features, for even greater post-processing flexibility. Workflow Matching Scene Scales Vue 7 xStream automatically matches it's unit system so that the sizing of Vue elements matches that of the host application. This ensures that a one foot-large cube in Vue also measures exactly one foot in the host application. It is also possible to customize the scaling ratio between Vue and the host application. Display For each element in the environment, Vue generates a 3D proxy in the host application. These proxies are displayed, like any other native object, using the application's OpenGL or Direct3D engine. You can change the level of detail of proxies to speed up the refresh rate of very large Vue scenes. Click to follow link Stand-alone Vue scenes are saved in Vue format. Combined scenes are saved either in the native format of your 3D application, or can be split as native/Vue scenes. In this case, the native scene will reference the Vue scene. [hide posts=20] http://rapidshare.com/files/179318391/Vaca...2002.part01.rar http://rapidshare.com/files/179322941/Vaca...2002.part02.rar http://rapidshare.com/files/179327801/Vaca...2002.part03.rar http://rapidshare.com/files/179332529/Vaca...2002.part04.rar http://rapidshare.com/files/179342863/Vaca...2002.part05.rar http://rapidshare.com/files/179347908/Vaca...2002.part06.rar http://rapidshare.com/files/179353035/Vaca...2002.part07.rar http://rapidshare.com/files/179358327/Vaca...2002.part08.rar http://rapidshare.com/files/179363959/Vaca...2002.part09.rar http://rapidshare.com/files/179369531/Vaca...2002.part10.rar http://rapidshare.com/files/179374934/Vaca...2002.part11.rar http://rapidshare.com/files/179380731/Vaca...2002.part12.rar http://rapidshare.com/files/179382576/Vaca...2002.part13.rar password : silvergraphics Install disc http://rapidshare.com/files/179522006/cd1.part01.rar http://rapidshare.com/files/179533464/cd1.part02.rar http://rapidshare.com/files/179541302/cd1.part03.rar http://rapidshare.com/files/179548431/cd1.part04.rar http://rapidshare.com/files/179554699/cd1.part05.rar http://rapidshare.com/files/179560701/cd1.part06.rar http://rapidshare.com/files/179566140/cd1.part07.rar http://rapidshare.com/files/179571347/cd1.part08.rar http://rapidshare.com/files/179576423/cd1.part09.rar http://rapidshare.com/files/179580765/cd1.part10.rar http://rapidshare.com/files/179585259/cd1.part11.rar http://rapidshare.com/files/179590134/cd1.part12.rar http://rapidshare.com/files/179595464/cd1.part13.rar http://rapidshare.com/files/179596246/cd1.part14.rar pas vk007 [/hide]
  9. Understanding Digital Cinema: A Professional Handbook UNDERSTANDING DIGITAL CINEMA: A PROFESSIONAL HANDBOOK is a comprehensive resource on all aspects of finishing, distributing and displaying film digitally. For technical professionals as well as non-technical decision-makers, the book is a detailed exploration of every component of the process, from mastering to theater management. [hide posts=14]http://depositfiles.com/files/y26prtbe2[/hide] Peer-to-Peer Video: The Economics, Policy, and Culture of Today’s New Mass Medium Peer-to-Peer Video: The Economics, Policy, and Culture of Today's New Mass Medium 307 pages | Springer; 1 edition (August 20, 2008) | ISBN-10: 0387764496 | PDF | 1.2 MB Peer-to-Peer (P2P) networks are comprised of equal "nodes" that function as both clients and servers, as opposed to systems in which data and information are managed through centralized servers. The implications of this architecture go far beyond the technological realm; the ability of individuals to share digital content files, including audio and video material, in real time, facilitates communication and, at a deeper cultural level, promotes community without hierarchy or strict control. As Eli Noam, Lorenzo Pupillo, and their colleagues demonstrate in this timely and incisive volume, P2P has permeated all facets of society, from YouTube and music downloading experiments on college campuses to international policy debates over intellectual property rights. Peer-to-Peer Video is the first book to apply economic principles to analyze and understand the P2P phenomenon, considering such topics as "consumer demand and the commons" and "file sharing and the copyright crisis." Moreover, the authors, who include scholars, consultants, and industry executives, provide numerous contemporary examples from the U.S. and around the world to shed light on the implications of P2P as a mass medium, considering such issues as pricing, licensing, security, and regulation. The result is provocative commentary on a slice of popular culture that will interest scholars and students, policymakers, media industry professionals, and general readers alike. [hide posts=14]http://rapidshare.com/files/178256620/Springer.Peer.to.Peer.Video.The.Economics.Policy.and.Culture.of.Todays.New.Mass.Medium.rar[/hide] Guide to Postproduction for TV and Film: Managing the Process Barbara Clark, Susan Spohr “Guide to Postproduction for TV and Film: Managing the Process" Focal Press | 2002-10 | ISBN: 0240805062 | 355 pages | PDF | 1.1 MB Are you an associate producer who needs to juggle projects and vendors while keeping on top of the latest trends and formats? Or an independent filmmaker who can't afford a misstep in the crucial postproduction phase? Take a step back and get a clear overview of the process. This guide will show you how to navigate each step in taking a TV or film project from production to final delivery. Start by getting a handle on the critical issues of budgets and schedules. From there, you'll learn the smoothest way to manage dailies, sound, editing, and completion. Detailed instructions and checklists for film, video, and High Definition procedures will teach you new ways of doing things and help you avoid costly errors. [hide posts=13]http://rapidshare.com/files/177796714/Focal.Press.Guide.to.Postproduction.for.TV.and.Film-Happy.NEW.YEAR.from.GFXWorld.rar[/hide]
  10. MALBRED

    исчез низ форума

    Ага только приехал. Вижу. Щас гляну.
  11. Присоединяюсь, всех с наступившим ))
  12. когда я закидываю Вобы он ругается чтото по поводу склейки. когда добавляю пишет если ДА то если нет то вроде нормлаьно. Но както странно он мне показывает, что все вобы влезут на 1 ДВД и еще место останется. Проверил Добавил все. Или это он с учетом компресии? И потом как я могу сохранить меню родное? МОжет мне просто на двухслойку записать? 8( Добавлено 12.31.2008 10:12:31: и еще не нашел, как мне не пережимая сохранить качество исходное?
  13. ого круто, в крыму будетк а кобычно трансовый НГ. У меня пара друзей поехала уже туда... Я не решаюсь, больше летом люблю.))
  14. от много денег станешь алигархом, и совсем забьешь на видео ))) Хочу беззаботно оторваться на НГ, скорее все так и будет )))
  15. [hide posts=20]http://www.vjvault.com/view_video.php?viewkey=15171f0dabad60a8e519&page=1&viewtype=&category=mr http://www.vjvault.com/view_video.php?view...pe=&category=mr[/hide]
  16. 100 не деньги. дайте только адрес я возьму ))
  17. Nero Vision - впервые слышу %) тоетсь эта софтина мне поможет?? В общем поставил я ее. не получается. при добавлении видео файлов Прога хочет добавлять только ВОБЫ. И при этом пишет ошибку. Тоетсь мне по сути не нужно делсть ни меню ничего такого. мне не надо переконверчивать все. Мне просто нужно из 8 Гигов вобов + остальные файлы VIDEO_TS.BUP VIDEO_TS.IFO VTS_01_0.BUP VTS_01_0.IFO VTS_01_1.VOB VTS_02_0.BUP VTS_02_0.IFO VTS_02_0.VOB VTS_02_1.VOB VTS_02_2.VOB VTS_02_3.VOB VTS_02_4.VOB VTS_02_5.VOB VTS_02_6.VOB VTS_03_0.BUP VTS_03_0.IFO VTS_03_1.VOB сделать 2 Болванки по 4.5 гигов. Вот!!!!
  18. MALBRED

    Вопрос?!

    вар.2 - Серёга! Как махну рукой - врубай звук! ИЛи вы хотите заморочится на монометр в хвуке, который будет схватывать реза и по его истечени пускать файл?? Это слишком заморочено и с большой погрешностью будет.. Сделайте в видео треке отсуп в начале 10 сек. и в звуке тоже. Выведетие на отдельный екран звуковую дорожку, чтобы видеть ее и знать на всякий когда будет вступление. а потом )) вар.2 - Серёга! Как махну рукой - врубай звук!
  19. Вообщето полная библиотека весит около 170 ГБ )) [hide posts=0]http://www.digitaljuice.com/products/products.asp?pid=760[/hide]
  20. МОгу посмотреть такое вот. [hide posts=0]http://www.artbeats.com/collections/270[/hide]
  21. Раскройте тайну. Есть ИСО на 8 гиг, как мне его прожечь на 2 двд через неро?
  22. Едем с друзьями в дом загородом, большой компанией. Привезем туда звук, проектор. Делаем пати для себя!!! А вы Что будете делать?
  23. Смысл игры прост: Испорти желание другому и напиши своё. Например: Я хочу на море. Вы отвечаете:Море грязное и в нём много акул и медуз. и пиши свое желание Начну: Хочу лета не в России ))
  24. НЕйро. Сколько часов лампа и сколько стоит лампа для него?